Definitions & notation
Vectors represent quantities that have both direction and magnitude. Geometrically, a vector is a directed line segment (see Fig. 9.1) whose length is the magnitude and the arrow indicates the direction. Two vectors are the same if they have the same direction and magnitude; i.e. if we take a vector and simply translate it to a new position, we end up with the same vector we started with. The origin of the vector is the point at which it starts; e.g. for the vector in Fig. 9.1, this is the point . Further, a vector is bound if it has a specified origin and it is free if there is no specified origin.
Figure 9.1: A representation of the vector .
In typed notes, vectors are denoted using boldface as in . When writing by hand, vectors are denoted by or . To denote the line segment from point to , the or notation is commonly used. A representation of the vector in twodimensional (2D) space is any directed line segment from with coordinates to with coordinates . In some textbooks, the vector may also be represented with angle brackets, as . In what follows, we give some definitions on the basics of vectors.
Scalars and vectors
A scalar is a quantity that has magnitude only while a vector is a quantity that has both magnitude and direction. Examples of scalars are speed, height, mass, length. Examples of vectors are velocity, force, torque.
Magnitude
The magnitude or length of the vector is given by,
This is referred to as the Euclidean norm and often also denoted by .
Unit vector
Any vector with magnitude 1 , i.e. is called a unit vector and usually denoted by . This is computed by
In this section we mostly used two-dimensional and three-dimensional vectors. Note however that we are not restricted to and 3D spaces only. In general, we can have an -dimensional vector, where represent the vector components.
Standard basis vectors
The standard basis vectors for a Euclidean space is the set of linearly independent vectors which are defined with respect to the Cartesian coordinate system, i.e. the axes , and in 3D.
In space these are given by
Every vector in is a linear combination of the standard basis vectors , and . Note that standard basis vectors are also unit vectors.